This Review Originally Ran on Comics Bulletin.
Graham provides a guide -- a finder without a fee -- Joe. And Joe has a cat he carries in a pail. Joe is a cat master. Joe and the cat, Earthling J. J. Catingsworth the Third (or Earthling for short), take the reader behind all the curtains, between all the sliding doors and through the ''cervix entrance'' to expose all the bollicky bare-ass secrets King City can hide. B.F.D., dude with a cat slips by and sneaks around town, so what! This is no ordinary Joe and this is no familiar familiar. Joe and Earthling are insiders, natives, locals that make the reader feel less alien and more at home; Joe gives King City a lived in feel, homey, homie. King City is a weird and silly place, but for all its absurdity -- all the old north end gangs like the "Dealt-It Force," "Killadelphia" and "Louie Louie," the viciousness of the odd snot rocket, the growing threat of the Demon King and the fact that the protagonist uses a cat as a deadly weapon (as well as a telescope, a megaphone too) --King City stays authentic and never gets unreal. Now, that is weird, really weird and real too.